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Antibody — Patrick Clair & Raoul Marks — New York, USA

“We’ve noticed a trend of video games ‘maturing’ in the way they want to present their product to consumers. Specifically, our gaming clients increasingly look towards the work we’ve done for film and TV series and aspire to have something similar. Our gaming work used to be very focused on informational world building, with a lot of detailed voiceovers and data-driven explanations. Now games want to do something vivid and cinematic, relying less on information and more on symbols and emotional story-telling.”

Antibody is the creative output of directors Patrick Clair and Raoul Marks. They aim to “create work that combines design and story-telling in new and unusual ways”.

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