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Eric Bellefeuille — Montreal, Canada

“The new generation of consoles and PC technology has become far more powerful, able to support 4k screen resolution, higher frame rate per second for more realistic animation, higher polygon counts, more realistic lighting systems and higher particles vfx budgets. Our standards are getting closer to that of the movie industry’s. This will allow us to explore new levels of truly immersive and interactive user experiences. Previous 2D menus and user interface will now blend directly into their 3D world surroundings, leading to stronger narrative experience.”

Eric Bellefeuille has worked as an art director in the game industry since 1997. His experience includes managing print studios, graphic designers, web agencies and video UX and UI design teams.

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